International Item Exchange

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International Item Exchange

Post  Yhuzan on Thu Sep 09, 2010 7:22 am

A middle aged man approaches you, wheezing, obese, and wearing patched glasses. His name tag reads no name and instead, 'Director'. Coming up to you he offers his overly clean looking hand and begins speaking in a rushed fashion.

"Hello, and thank you for coming to the IIE. Here you can find just about anything you want, and can have it. For a price, of course. Behind me you can surely see all the different kiosks and shops. I must be going now, feel free to come and find me if you want to know anything. Oh, right here is the list of all the shops, their location, and general information you may be interested in. Have a nice day!"

Information
The IIE was founded roughly 40 years ago as part of an agreement between the various countries and states to provide equal opportunities to all individuals to purchase and obtain objects. Various terminals and facilities are smaller branches and divisions of the IIE to provide the full array of merchandise worldwide. The only accepted currency is International Credits, or 'Credits' for short, and is abbreviated as 'C' following a price.

Due to limited supply of some merchandise, IIE inventories vary continent to continent, state to state, and country to country. Each kiosk at each IIE, even the main one, is leased out to sole proprietors who sell merchandise for profit by buying directly from other, 3rd party vendors.

Rules
Violence is not tolerated, nor is civil unrest and disobedience. Any aggressive, unkind, or otherwise impolite behavior will be reported and dealt with accordingly.

Equal opportunity of merchandise is mandated although not always possible. If a item is currently unavailable, a vendor is required to allow you to place an order for it at equal price.

Contraband, I.E. any illegal items that you are attempting to sell/buy is dealt with heavy fines and/or imprisonment depending on the illegality of the item.

Thank you, have a nice day.

You walk amongst rows of shops, some being wooden buildings, other brick, metal, and others being simple tents. Coming to a small square, you see shops that catch your eye and each have displays showing what they sell.

Personal Arsenal
Melee
Single Hand:
Knife, 2 dmg, 25C.
Dagger, 4 dmg, 50C.
Short Sword, 8 dmg, 90C.
Sabre, 25 dmg, 240C.

Double Hand:
Broadsword, 20 dmg, 220C.
Longsword, 22 dmg, 225C.
Pike, 40 dmg, 410C.
Ax, 45 dmg, 440C.
Hammer, 60 dmg, 500C.
Lightsabre, 120 dmg, 1100C.

Guns
Handheld:
Stock, 5 dmg, 55C.
Flintlock Pistol, 10 dmg, 120C.
Metal Pistol, 12 dmg, 125C.
Laser Pistol, 14 dmg, 130C.
Blaster Pistol, 16 dmg, 135C.
Plasma Pistol, 32 dmg, 170C
Antimatter Pistol, 64 dmg, 350C

Rifles:
Flintlock Rifle, 20 dmg, 250C
Metal Rifle, 22 dmg, 255C
Laser Rifle, 24 dmg, 260C
Blaster Rifle, 26 dmg, 265C
Plasma Rifle, 52 dmg, 300C
Antimatter Rifle, 104 dmg, 550C

You look at the next shop.

Dent Free Protection Guarantee
Light:
Stock, 1 armor, 40C.
Dragon Scale, 5 armor, 200C.
Kevlar, 7 armor, 250C.
Composite Alloy, 10 armor, 375C.

Medium:
Dragon Hide, 15 armor, 550C.
Steel Barked Kevlar, 20 armor, 650C.
Depleted Uranium, 35 armor, 1,200C.

Heavy:
Dragon Skull, 40 armor, 1500C.
Interwoven Metal Alloy, 45 armor, 1700C.
Neutron Star Remains, 60 armor, 2,900C.

The next shop, instead of a display, has a hand-written sign.

Bubbly Emporium.
Potions:
Stew Of A Heart, heals 50 health, 50C.
Blood Of An Immortal, heals 100 health, 110C.
Wing Stew Of A Nymph, makes you travel faster by 1/2, 350C.

Spells:
Blessings of a Deity, increases equipped weapon and armor by 1/10, 200C.
Sins of a Saint, increases equipped weapon damage by 1/5, decreases max health by 20, 250C.
Love of a Virgin, increases level by 1, 950C.
Skills of an Athlete, increases experience by 50, 375C.

Omens:
Prosperity, increases creep loot by 5%, 1,000C.
Longevity, increases max health by 5%, 450C.
Strength, increases damage dealt by melee weapons by 10%, 500C.

When the shopkeep makes eye contact with you, you quickly look away and walk towards the next shop.

Sale! Transportation!
Animal:
Horse, 10 miles per hour, 250C.
Wolf, 7 miles per hour, +2 damage, 350C.
Eagle, 35 mph, +10 damage, 750C.

Vehicle:
Bicycle (pink or silver), 15 miles per hour, 400C.
Steam Tank, 6 miles per hour, +2 armor, 550C.
Turbofan Car, 60 miles per hour, 1000C.

Yhuzan
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Re: International Item Exchange

Post  Dclark on Sun Sep 12, 2010 4:27 pm

Dclark approaches the Personal Armory shop and purchases one handheld stock gun for 55 credits. After examining the gun carefully, he turns and leaves the shop.
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Re: International Item Exchange

Post  Dclark on Wed Sep 22, 2010 5:30 pm

Dclark returns to the Personal Arsenal shop to purchase a 40C dagger in preparation for an upcoming trip Petite Lake. He tests the blade on the proprietor's desk before leaving satisfied.

*He then apologizes for the double post.
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Re: International Item Exchange

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